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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games on Android in Venezuela Q2 2024

Discover the performance of the top 5 high fantasy games on the Android platform in Venezuela during Q2 2024. Detailed insights include downloads, revenue, and weekly active users.

Top 5 High Fantasy Games on Android in Venezuela Q2 2024

In the second quarter of 2024, the high fantasy game genre on the Android platform in Venezuela saw noteworthy performances from five standout applications. Here’s a detailed look at their performance metrics based on Sensor Tower data.

Squad Busters from Supercell, released at the end of May, experienced a remarkable launch. Downloads surged to approximately 313K in the last week of May. Although downloads decreased in June, they still maintained a healthy range between 17K and 46K weekly. Revenue peaked at $284K in the first week of June before stabilizing around the $226K mark for the rest of the month. Weekly active users (WAU) also saw a significant spike, reaching 191K by the end of May and gradually declining to approximately 86K by the end of June.

Solo Leveling:Arise, by Netmarble, showed a strong initial performance with around 118K downloads in the first week of its release. However, downloads dwindled to about 1.2K by the end of June. Revenue started at $144K in early May, peaking at $231K mid-month, and then tapered off to around $74K by the end of June. WAU started strong at 114K and, despite a slight decline, remained relatively stable around 80K towards the end of the quarter.

Lords Mobile: Last Fighter from IGG.COM, maintained consistent revenue throughout Q2, averaging between $269K and $424K weekly. Downloads showed a slight recovery in the last week of June, hitting about 13K. WAU fluctuated but ended the quarter on a high note, increasing from 41K in early June to approximately 54K by the end of the month.

Akinator by Elokence SAS, while not generating revenue, had steady download numbers, peaking at 10K in early April and maintaining a range of 6K to 8K throughout the quarter. WAU showed a gradual decline from 40K in early April to around 29K by the end of June.

Lastly, Honor of Kings from Level Infinite, released in mid-June, quickly gained traction. Downloads surged from 16K in the week of its release to approximately 79K the following week. Revenue followed suit, starting at $24K and jumping to $126K by the end of June. WAU also saw impressive growth, climbing from 15K to 54K within the same period.

For a deeper dive into these metrics and more insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024